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Autodesk
3ds max 2008
Achieve stunning 3D in less time
Create rich and complex design visualisation. Generate
realistic characters for a top-selling game. Bring 3D
effects to the big screen. Autodesk® 3ds Max®
2008 3D modeling, animation and rendering software helps
design visualisation professionals, game developers
and visual effects artists maximise their productivity
by streamlining the process of working with complex
scenes.
New
great value packs!
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Features
highlights:
- Accelerated
Performance - The integration of new technology into
the softwares Adaptive Degradation System improves
interactive performance by automatically simplifying scene
display to meet a user-defined target frame rate. You control
how 3ds Max adjusts scene displaywhether the smallest
objects are hidden, or distant objects have less detail,
etc.and 3ds Max calculates how best to achieve it.
When combined with the new Direct3D® mesh caching that
groups objects by materials, the result is that tens of
thousands of objects can be just as interactive as ten objects.
In addition, loading, arrays, Autodesk® FBX® and
OBJ export, and other areas of the software perform significantly
faster.
- Scene
Explorer Scene Management -
3ds Max 2008 delivers Scene Explorer, a robust new tool
that provides you with a hierarchical view of scene data
and fast scene analysis, along with editing tools that facilitate
working with even the most complex, object-heavy scenes.
Scene Explorer gives you the ability to sort, filter, and
search a scene by any object type or property (including
metadata), with stackable filtering, sorting, and searching
criteria. This new tool also enables you to save and store
multiple Explorer instances and to link, unlink, rename,
hide, freeze, and delete objects, regardless of what objects
are currently selected in the scene. You can also configure
columns to display and edit any object property, and because
this feature is scriptable and SDK extendable, you can use
callbacks to add custom column definitions.
- Review
- This powerful new toolset gives you immediate feedback
on various render settings, enabling you to iterate rapidly.
This means you can now quickly hone in on your desired look
without waiting for a software renderperfect for over-the-shoulder
client/boss feedback sessions and other iterative workflows.
Based on the latest game engine technology, Review delivers
interactive viewport previews of shadows (including self-shadowing
and up to 64 lights simultaneously), the 3ds Max sun/sky
system, and mental ray® Architectural and Design material
settings.
- MAXScript
ProEditor - 3ds Max 2008 marks the debut of the new
MAXScript ProEditor. This intuitive new interface for working
with MAXScript includes multilevel undo functionality; fast,
high-quality code colorization; rapid opening of large documents;
line number display; regular expressions in search/replace;
folding of sections of the script; support for user customization;
and many other features.
- Enhanced
DWG Import - 3ds
Max 2008 delivers faster, more accurate importing of DWG
files. Significantly improved memory management enables
you to import large, complex scenes with multiple objects
in considerably less time. Improved support for material
assignment and naming, solid object import, and normals
management facilitate working with software products such
as Revit Architecture 2008. Plus, a new Select Similar feature
identifies all objects in an imported DWG scene that contain
characteristics similar to those of a selected object. This
capability lets you select and edit multiple imported objects
simultaneouslydramatically streamlining DWG-based
workflows.
- Artist-Friendly
Modeling Options - 3ds Max 2008 gives you a more streamlined,
artist-friendly modeling workflow through a collection of
hands-on modeling options that let you focus more on the
creative process. These options include selection previewing
and the ability to have existing modeling hotkeys and pivots
become temporary overrides.
- Biped
Enhancements -
This latest release provides you with new levels of flexibility
with regard to your Biped rigs. A new Xtras tool lets you
create and animate extraneous Biped features anywhere on
your rig (for example, wings or additional facial bones)
and save them as BIP files. These files are supported in
Mixer and Motion Flow, as well as in Layers, where new layering
functionality enables BIP files to be saved as offsets from
each layer to isolate character motion. As a result, each
layer can be saved as its own asset for export into a game.
- Expanded
Platform Support -
3ds Max 2008 is the first full release of the software officially
compatible with Microsoft® Windows Vista 32-bit
and 64-bit operating systems and the Microsoft DirectX®
10 platform.
System
Requirements:
Software
The
32-bit version of Autodesk® 3ds Max® 2008 software
is supported on any of the following operating systems:
- Microsoft®
Windows Vista
- Microsoft®
Windows® XP Professional (SP2 or higher)
The
64-bit version of 3ds Max 2008 software is supported on any
of the following operating systems:
- Microsoft
Windows Vista
- Microsoft
Windows XP Professional x64
3ds
Max 2008 software requires the following browser:
- Microsoft®
Internet Explorer® 6 or higher
3ds
Max 2008 software requires the following supplemental software:
- DirectX®
9.0c* (required), OpenGL® (optional)
*
Some features of 3ds Max 2008 are only enabled when used with
graphics hardware that supports Shader Model 3.0 (Pixel Shader
and Vertex Shader 3.0). Check with your manufacturer to determine
if your hardware supports Shader Model 3.0.
Hardware
At
a minimum, 3ds Max 2008 32-bit software requires a system
with:
- Intel®
Pentium® IV or AMD Athlon® XP or higher processor
- 512
MB RAM (1 GB recommended)
- 500
MB swap space (2 GB recommended)
- Hardware-accelerated
OpenGL and Direct3D supported
- Microsoft
Windows-compliant pointing device (optimised for Microsoft
IntelliMouse®)
- DVD-ROM
drive
Note:
Apple® computers based on Intel processors and running
Microsoft operating systems are not currently supported.
At
a minimum, 3ds Max 2008 64-bit software requires a system
with:
- Intel
EM64T, AMD Athlon 64 or higher, AMD Opteron® processor
- 1
GB RAM (4 GB recommended)
- 500
MB swap space (2 GB recommended)
- Hardware-accelerated
OpenGL and Direct3D supported
- Microsoft
Windows-compliant pointing device (optimised IntelliMouse)
- DVD-ROM
drive
Educational
Pricing:
-
Can be purchased using eLCs
| 3ds
Max 2008 |
Single
|
Add
Lic
|
15
User**
|
| Starter
Pack |
£695.00
|
£175.00
|
£1750.00
|
| Upgrade
|
£205.00
|
£175.00
|
£1750.00
|
| 3ds
Max 2008 |
ex.
VAT
|
| Subscription
(1 year, 1 license) |
£75.00
|
**
Licence only. No Software included.
15 User including Support: £2500.00
Subscriptions
can only be bought alongside a purchase of 3ds max or an upgrade
to 3ds max.
The Subscription Program is a software maintenance and support
offering that ensures you stay up-to-date with the latest
version of your licensed software. For an annual fee you can
have access to newly released upgrades and software extensions,
consistently benefit from the most advanced design technology
and can extend your product capability with helpful program
information, training, and support.
New
- Autodesk 3ds Max 2008 Super Pack
Includes: 3ds Max 2008, Motionbuilder
7.5 Pro, Cleaner
XL & Combustion
2008
| Autodesk
3ds Max 2008 Super Packs |
ex.
VAT
|
| 10
User Super Pack |
£1,888.00
|
| 11-49
User Super Pack |
£189.00*
|
| 50-99
User Super Pack |
£132.00*
|
| 100
or more User Super Pack |
£93.00*
|
*
Price per user
Available for Windows only
New
- Autodesk Animation Academy for Secondary
Schools
To
learn more click
here
| Autodesk
3ds Max 2008 Animation Academy* |
ex.
VAT
|
| 10+1
User Lab Pack |
£897.00
|
| Additional
Seat |
£90.00
|
| 10+1
User Lab Pack 1 Yr term |
£538.00
|
| Additional
Seat 1 Yr term |
£54.00
|
*
For Secondary Schools only.
Discreet
Campus Agreement
Get
3ds Max at a significantly reduced price by signing the Campus
Agreement. This offer is only available when you have
purchased the Autodesk
Campus Agreement.
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