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form.Z
RenderZone V6.5
form·Z
offers an extensive set of 2D/3D form manipulating and
sculpting tools that are accessed through a highly interactive
interface. These tools make it possible to easily create
any form, real or imagined.
form·Z
RenderZone Plus includes all of the modeling features
found in form·Z plus advanced rendering based
on the LightWorks rendering engine. This allows the
user to complete a project without ever leaving form·Z.
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formZ
RenderZone New Features Include:
form·Z
is a general purpose 3D modeler, which combines surface and
solids modeling, and includes drafting and rendering, all
in a single integrated package. Its users come from all design
fields, including illustrators, animators, movie makers, special
effects designers, architects, urban designers, landscape
architects, interior designers, product and industrial designers,
engineers, and even attorneys and doctors. Through the form·Z
Joint Study program, form·Z is also used at about two
hundred Universities worldwide to educate novice design professionals.
- It
is a general purpose modeler that designers from a variety
of different fields can use to create and visualize 3D forms.
- It
combines solids and surface modeling. It also combines faceted
(boundary) representations with parametric spline representations,
NURBS, patches, and metaballs. This unique mixture of modeling
personalities allows you to create any form, existing or
imaginary, while working in a single package.
- It
is a design oriented program that, not only allows you to
visualize existing forms, but also to create new ones, which
remain soft and tentative while they are generated. formZ
is above all a 3D form synthesiser.
- The
STEP (Standard for the Exchange of Product Data) translator,
previously available only as a separately purchased plugin,
is now included with all form·Z 6.5 versions. This
translator allows for importing and exporting of 3D data
to the STEP file format within form·Z.
- The
Sweep tool has been improved with a new option that yields
better results when creating a nurbz sweep.
- A
new option has been added to the Deformation and Bend Along
Path tools to
optionally not introduce new points into the deformed or
bent objects. This allows for a well-meshed and textured
object to be deformed and animated without disturbing the
texturing of the object.
- The
options of the Smooth Shade tool and the Smooth Shading
parameters in the Project Rendering Options dialog, have
been simplified. Smooth shading rendering effects are now
easier to control.
- The
RenderZone and Shaded Render display modes now have the
Silhouette and
Surface Quality parameters, previously located in the Project
Rendering Options
dialog.
formZ
RenderZone Plus New Features Include:
RenderZone
offers seven levels of rendering that include z-buffer and
raytracing. It uses state of the art shader technology, and
offers both procedural and precaptured textures mapped on
objects through five different methods. It offers smooth shading
and highlights, multiple lights of three different types that
can even glow, both hard and soft shadows, cubic and spherical
environment mapping, accurate reflections and transparencies,
backgrounds and depth effects, decals, and many other rendering
effects that are produced at impressive speeds.
In
addition to the base formZ changes, the new formZ RenderZone
Plus product replaces the former RenderZone and RadiZity versions
with the following features
- .formZ
RenderZone Plus now includes more than 600 new predefined
materials.
- A
new symbol library with 24 new tree symbols is included.
The symbols are eachdefined with multiple levels, where
each level uses increasingly higher resolution texture maps.
- The
Interactive Shaded OpenGL based renderer has been reengineered
to improve performance and attain new features. This improves
its use as a working environment and also makes it a more
accurate method for previewing RenderZone Plus renderings
and texture placements. Specific improvements are as follows:
- Shadows from point and cone lights are now supported and
shadows can now be shown with accurate intensities.
- Procedural textures generated by RenderZone are now also
rendered.
- Transparent and bump textures, both map based and procedural,
are now rendered.
- Numerous
interface changes, improvements and updates have been incorporated
in formZ RenderZone Plus, primarily in the RenderZone and
radiosity area
- Ambient
Occlusion is a global illumination method, which is now
available as a RenderZone option. It performs a better distribution
of the otherwise uniformly applied ambient light. For a
given point to be rendered, the ambient light is decreased,
based on close by objects that may occlude the point.
- Final
Gather is the second new global illumination technique in
formZ RenderZone Plus. It computes a one bounce light reflection
to create indirect illumination, not unlike radiosity. The
reflected light is stored as sample points in a cache.
- The
radiosity interface has been restructured. Its primary purpose
is now to support the final gather RenderZone option. In
this mode, radiosity can be executed quickly with a minimal
set of user options.
- The
new Radiosity Attributes modeling tool allows the user to
set object and face level radiosity attributes. Individual
objects can now be excluded entirely from radiosity. Objects
may also be set to receive light in a radiosity solution,
but not reflect it.
- The
new Radiosity Bounding Box modeling tool can be used to
further optimize a
radiosity solution. It allows a user to interactively define
a 3D box. Objects inside the box fully participate in radiosity.
Objects outside the box are excluded.
- The
Exposure Correction method of the RenderZone Postprocess
option has been extended with two new types, Automatic and
Brightness & Contrast.
- Decals
can be attached on top of other surface styles to produce
a variety of rendering effects, such as labels on objects,
graffiti on walls, partially reflective surfaces, masked
transparencies, and more. Up to thirty-two decals can be
applied to a single object and, because these decals may
freely overlap, the rendering effects can be combined in
virtually unlimited ways.
- The
Sketch render, previously available only as a separately
purchased plugin, is now included with form·Z RenderZone
Plus.
- The
Gradient colour shader blends different colors in a straight,
radial or circular pattern. It is also available as a transparency,
bump and background shader.
- The
Brick, Paver colour shader creates a layout of 12 different
brick patterns for use as wall or ground paving textures.
It is also available as a bump shader.
- The
Paving color shader creates an irregular pattern of natural
paving stones separated by mortar joints. It is also available
as a bump shader.
- The
Frosty reflection shader produces blurry transparency. It
can be used for frosted windows, glasses or thin translucent
materials, such as curtains.
- The
Shingles bump shader generates a pattern that simulates
roof and wall shingles. The pattern is formed from individual
tiles of a certain shape, which are separated by grooves.
- The
Preferences dialog has a new option where the number of
processors that are
used during multi processing calculations, such as raytraced
rendering and ambient occlusion, can be selected.
- The
Light Parameters dialog has been reorganized into a series
of tabs that contain intensity, location, shadow and parameter
settings.
- The
Environment light now has a Spin parameter that can be used
to rotate the
environment light around the world Z-axis.
Minimum
System Requirements:
Macintosh
- OS
X: Minimum version: 10.1 (Recommended Version: 10.2.x).
- Computer
with USB port (or USB hub).
- Mac
OS: Minimum version: 8.6 (Recommended Version: 9.2).
- CD-ROM
drive.
- Minimum:
64 Mb (Recommended: 256 Mb) Memory.
- Hard
Disk Space: Minimum: 200 Mb; Recommended: 400 MB
*
Note that complex models or large texture maps may require
additional hard disk space.
- DVD-ROM
Drive: Required for installation only.
Windows:
- PC
with minimum 386 and math coprocessor (Pentium II or better
recommended).
- Windows
98, Windows ME or Windows XP home edition, Windows NT 4.0,
Windows 2000, or Windows XP Operating system
- CD-ROM
drive.
- Minimum:
64 Mb (Recommended: 256 Mb) Memory.
- Hard
Disk Space: Minimum: 200 Mb; Recommended: 400 MB
*
Note that complex models or large texture maps may require
additional hard disk space.
- DVD-ROM
Drive: Required for installation only.
- Computer
with USB port (or USB hub) or Parallel port.
Educational
Pricing:
| form.Z
RenderZone Plus 6.5 (Windows or Mac Education) |
ex.
VAT
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| Single |
£869.00
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| 2
User |
£1,649.00
|
| 3
User |
£2,340.00
|
| 4
User |
£2,949.00
|
| 5
User |
£3,467.00
|
Please
state Windows or Mac on order
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